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Need for Speed: Undercover

Need for Speed: Undercover

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Need for Speed: Undercover

 
 
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GQDS_4_26_12_14633155372Nintendo Wii

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Features
  • Go Deep Undercover - Race into an action-packed story of pursuit and betrayal. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate

  • Highway Battle - Fight off the cops and others as you take down your prey in high-speed, high stake multi-car chases. New and vastly improved AI mechanics mean more aggressive and intelligent cops focused on taking you out fast and by any means necessary

  • Own the Open World - Tear across the massive highway system and discover the open world of the Gulf Coast Tri-Cities area, with 3 unique cities connected by an extensive highway system

  • Heroic Driving Engine - lets you pull off amazing moves for the ultimate driving edge

  • Party Play - Race, chase and out-drive your friends in 2 or 4 Player Mode through classic races like sprints and circuits, and all new challenges like The Heist! and Cops & Robbers modes


Description

Need for Speed Undercover Wii


Product Details
Product Length:7.5 inches
Product Width:5.5 inches
Product Height:0.75 inches
Product Weight:0.25 pounds
Package Length:7.5 inches
Package Width:5.4 inches
Package Height:0.6 inches
Package Weight:0.25 pounds
Release Date:November 17, 2008
Average Customer Rating: based on 30 reviews

Game Information
Platform:Nintendo Wii
Media:Video Game
Item Quantity:1

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Customer Reviews
Average Customer Review:3.5 ( 30 customer reviews )
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Most Helpful Customer Reviews

60 of 61 found the following review helpful:


5Much better than some initial reviews indicated, let's talk Wii here... what competition is there really? best Wii NFS  Nov 23, 2008 By Donald B. Kelley "music and computers are my life after my beautiful wife"
This is the best Need for Speed ever on the Wii. I now own the following for my Wii:
Gamecube versions of NFS Underground, Underground2 and Most Wanted
Wii versions of Carbon, ProStreet and Undercover

From a most playable/most fun point of view Most Wanted has always been best in series (we all know that).

For the record, Underground was first with amazing pseudo-realistic graphics. Underground2 was first with an open world driving concept (still limited but the first in NFS series). Most was first with Cop Chases (and a few other features). Carbon has a good plot, a great big world that could be explored, and strange hard-to-learn controls (if you learn them the game is great, what a pain though). ProStreet had great new driving mechanics and updated real-damage modelling that were fun, great racer, too bad it's got such dull environments and gets monotonous after a while (I've played through half of it hard and solid, finally entered some cheats and now am driving an amazing customized Ford GT that dominates every other car in the game LoL).

Finally we have what is supposed to be the new best-of NFS game, undercover.

This is the first to have truly movie-quality video (as opposed to the stylized video of previous NFS games). I wish they'd stylized it again though, it is a bit jarring compared to the look of the game, the earlier games made FMV blend better with the game and it allowed us to overlook the pretty-good but not great acting. The acting in this isn't bad, but it's not something you'd watch by choice if it was on TV imho. So video is ok but I don't love the look of it, not nearly as bad as some reviews have said though.

I believe that the plot is EA's way of making good on supporting the police and the law while still offering underground racing and police chases. I believe they came up with this concept well and I can't see how else they could have done this concept without becoming "bad influences" again (a big complaint against EA in the days of Carbon, Most Wanted and Underground). So deal with it, use your imagination and don't laugh at the plot - it's not stupid at all and as always it does match up with movies we pay good money to go see :-)

What EA did right:
- brought back police chases
- you get to drive police cars at times!!
- police choppers (hey, that's not FAIR LoL)
- tougher cops at later parts of game (REALLY tough)
- easier racing mechanics from prostreet (this is a fun game, not for someone looking for super tough try and again and again racing, this is way more fun but won't last the hardcore racer very long, good for the Wii imho and I for one am tired of swearing through Most Wanted's "restart race" button clicks)
- big(ish) worlds you can explore at will (a good thing to learn if you're going to outrun cops, don't underestimate how important learning your cities is...)
- Most Wanted's breakable obstacles to throw off cops (and the animations are great for them considering their purpose, why would someone say they're lame? wtf do reviewers expect?? it's a tiny part of a huge game and the animations are far better than in Most Wanted)
- best graphics ever for a Wii/Gamecube racing game (yes, better than in Most Wanted imho despite what some reviewers have been saying, I think people are looking at the 3 year old Most Wanted with rose-tinted glasses sometimes, it has it's share of issues....)
- great sounds, great soundtrack, speedbreaker is back (YAY!!), all the best control features from previous games are here
- all new stunts you can perform at high speeds!!
- good upgradeable cars (too bad they used the limited upgrading based on how advanced you are that was in the underground series, but as long as you're patient you'll get good upgrades. And for the record (again to the reviewers out there), since the game is so much easier to beat with a tricked out car, why would EA be stupid enough to allow you to trick out your car fully at the beginning? you have to ADVANCE through the game to improve enough to get to the next level. This is a game, and a fun one and one that will take some time to complete but not because you have to keep trying over and over again, it's just got a good long sequence of events and levels to complete (from what I can see so far). Well done imho.
- wide roads without too much traffic gives me a chance to really have fun racing, it's again all about the fun aspect. I prefer this system, but there are a few small lanes and there are highway scenes with a ton of traffic to weave through as well so don't get too comfortable!

What EA may have missed the boat on:
- in an effort to minimize how much detail is needed on screen so they can render better quality cars and nicer detail and better models, EA has gone with the older game coding trick (also in gamecube NFS games) of reducing the variety of on screen colors to smooth everything over and speed up some rendering. Hence the dawn/dusk racing times and yellowish colors. Very standard design trick for games. It's a tradeoff. But it can get a little glaring to drive into the sun half the time. PS - I didn't see anything strange about the sun movement - try driving into the sun and see how it moves around when you're following a gradual curve... (again to reviewers).
- cars honestly do sometimes take a while to appear in front of you, no doubt a technical trade-off but one that I wish they could have avoided... it doubt it's a bug as much as a limitation based on what they were trying to do. But I don't think it was a wise move - I'd rather see badly rendered cars in the distance that improve as they get closer than well rendered cars appearing out of nowhere... but at the speeds we're racing it's understandable and not that much of a problem so far for me
- on other platforms you can pay real money to upgrade your car. that's just lame and shouldn't have been done. I'm happy that feature doesn't seem to be in the wii version (at least I haven't come across it yet)
- the police have suddenly started becoming too difficult for me as I advance through the game. Maybe I suck at avoiding them... I don't know, but MAN they're hard to escape now, earlier in the game they weren't bad at all. Maybe Most Wanted was like that toward the end too, I don't know, I never finished that game...
- some framerate issues (on the other consoles, Wii is fine), haven't seen that on my wii that I can recall... EA must be pushing the limits of the consoles with this game (or just has some bad code in there LoL)

Summary: great game, underappreciated by reviewers so far, the graphics look to me better than in most wanted (I played both back and forth to come to that conclusion) and are much better than in prostreet (due to prostreets dull worlds, not the rendering engine). Carbon had some great graphics sometimes but was a strange game to control, I'd say this is going back to what Carbon was trying to do and doing it better. It truly is the best of carbon, most wanted and prostreet plus a bit of underground2 thrown in for good measure.

A couple of imho minor runtime issues, some average acting and empty-ish roads don't make it a bad game to me, in fact it's a more fun racing game than most wanted was (open roads are WAY more fun), the AI is just right and the busy freeway sections make up for that if you want it, not to mention fantastic cop chases!

PS: other cars on the road are modeled better than I recall seeing before in NFS, up close they look great, and you don't get that annoying green station wagon appearing in 30 different parts of town at the same time like you did in Most Wanted LoL. And the real damage modelling is great, even better than in Pro Street. ReallyUndercover is like Carbon without drifting, Prostreet on the streets, Most Wanted with updated graphics/gameplay,underground with more open worlds, better sounds, better graphics and less frustrating crash situations.

If you own a wii this is the best racing game there is. Get it.

Other platforms? maybe stick with your burnout or whatever...

5 of 5 found the following review helpful:


3NFS Undercover good, but not great.  Jan 05, 2009 By NYC reviewer
This is a good, solid, enjoyable game for wii that follows nicely in the footsteps of its predecessors. Compared to NFS Carbon, the graphics in undercover are slightly better and the handling of the cars improved. What's lacking is the story line and depth to the different races which it seems they did not put as much time and thought into as they could have.

Either way, this is a solid racing game for the wii that you will enjoy, but not quite love.

4 of 4 found the following review helpful:


5Need for Speed: Undercover  Feb 13, 2009 By NCTarheelsNo1Fan "Tarheel Fan"
Great racing game. It is a little hard to control at first, but once you get the hang of it, it is great fun!

6 of 8 found the following review helpful:


2cheapened  Feb 06, 2009 By Andrew Lacey "Lacifer"
Let me start by saying yes, this is a fun racing game. It is the only nfs game to date that I own for wii.

However, I have nfs Undercover for pc as well, and it's not even the same game. Like literally it's not the same thing. The only things that are the same are the live action cutscenes and hence the overall storyline. The entire menu system, including how you upgrade performance parts, is different. The car you race with at the beginning before you get to choose a stock car isn't even the same (lambo vs 370z). A whole different beginning as far as that's concerned.

Honestly I think the pc version is better, because it's a new game. The menu system in the wii version was ripped from nfs carbon (or at least performance part tweaking; you know, the rows of three squares) and the maps were ripped from nfs most wanted. I didn't notice that in the pc version, but after playing a number of challenge series races on wii I thought to myself, s.o.b. I'm racing the same freaking tracks I did in most wanted. This is no joke. The terrain is the same as it was in most wanted. You may see different buildings and what not, and you may not be able to drive through the football field anymore, but you can honestly use most wanted to practice for undercover.

Another note. Now I can't confirm this because I have yet to play through the whole game, but I've read forum posts that say the 370z in undercover for wii is only available in multiplayer mode and is not customizable. Also that the Bugatti Veyron and the McLaren F1 (among others apparently) are not even available in the wii version. What's the deal? Those are sweet cars! Seriously I feel bad for those who only have a wii.

Now here's the kicker. There is no manual shift mode. None. At all. None. Well maybe with a gamecube controller (I hope). Haven't explored that yet. Makes one wonder if all wii racing games will be this way.

So anyway, if you have a computer that can handle it, the pc version is way better. It comes with more cars, a more unique setup, ITS OWN MAPS. I imagine the xbox 360 version is also better. How much, I don't know, but at least the controller has enough buttons to accommodate manual shifting.

Some of you may be wondering why they would change a game so much across platforms and I say, beats the hell out of me. Do your own research. Seriously though, if you've played most wanted enough you will see the uncanny resemblance in the ways the roads go. They are the same I tell you!

1 of 1 found the following review helpful:


4GOOD JOB FINALLY  Dec 28, 2008 By Sean M. Alexander "DISCGOF"
I'd loved the N.F.S. games for years, but haven't bought any since Most Wanted. This one is more for me. Less about driving ability and more about crusin' around racing cops. Great game has endless roads to romp on it. Awesome game for Wii Wheel.

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